Using the Visual Studio 6.0 Driver Build Environment Garden City KS

This article explores how to use the standard Visual Studio environment while developing device drivers.

Local Companies

Infinitec
(785) 462-3063
PO Box 613
Colby, KS
Tri-Com Technical Services
(913) 652-0600
9240 Glenwood St
Overland Park, KS
Acc Tech-Usppc
(913) 780-0745
Olathe, KS
Netvision Technologies Inc
(316) 681-3142
Wichita, KS
Advanced Technology Group Inc
(913) 239-0050
8400 W 110th St
Overland Park, KS
Info Tech
(620) 277-2925
3997 W Jones Ave
Garden City, KS
Heartland Solutions Group
(913) 393-1520
2007 E Prairie Cir
Olathe, KS
Aceware Systems Inc
(785) 537-2937
7480 Dyer Rd
Manhattan, KS
Maxim Consulting
(913) 962-6400
5514 Mullen Rd
Shawnee, KS
Global Soft Systems Inc
(913) 362-8335
11111 W 95 St Sutie 209
Kansas City, KS

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Originally published at Internet.com


I've already borrowed so much information from CodeGuru that I've started getting frustrated that I haven't contributed anything myself to the site. Therefore, I respectfully offer this articles to my fellow programmers.

Some time ago, I had to write an NT 4.0 device driver. Since I was already used to the comfort of Visual Studio 6, it was hard to me to fall back to the free build and checked build environments, provided by the DDK. Especially I missed the browser possibilities that Visual Studio provides.

So, I started around digging into the DDK build environment to find out how it works, and if I could extend the environment to be usable within the Visual Studio. My primary goal was to keep the existing environment intact, and furthermore, I want to use this environment within VS 6.

The solution was simpler than I expected. I only need to set up some additional files.

_build.bat

. This *.bat is directly called by VS 6 and has the same command parameters as the DDK setenv.bat. This *.bat will clean up some existing files ( i.e. build.dat which I do wish to rebuild every time ), saves the actual directory ( see PrCHDIR ) and calls the original setenv.bat from the DDK. The _build.bat calls bscmake.exe at the end. This enables me to browse to the source code afterwards. The _build.bat is not project-depended.

PrCDIR.exe

On starting setenv.bat, one is move into the DDK root directory. And this not so good if you want to automate the environment. The small PrCHDIR program prints the actual directory and drive letter. The _build.bat catches it output and stores it into a @temp.bat. Once the setenv.bat has been called, the @temp.bat puts you back into your proper build directory.

I386mk.inc

The DDK build environment use this file which resides in the %DDKROOT%\Inc directory. If you copy this file into your proper build directory, the Build will use this file instead. I extended this file with following lines: !IF "$(ASM_LST)"=="YES" DBGFLAGS=$(DBGFLAGS) /FAcs /Fa$(TARGETPATH)\$(TARGET_DIRECTORY)\$(TARGETNAME).asm !ENDIF !IF "$(GEN_SBR)"=="YES" DBGFLAGS=$(DBGFLAGS) /FR$(TARGETPATH)\$(TARGET_DIRECTORY)\$(TARGETNAME).sbr !END ...

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