Using the Visual Studio 6.0 Driver Build Environment Ballwin MO

This article explores how to use the standard Visual Studio environment while developing device drivers.

Local Companies

Envion Studios LLC.
309-230-4204
14507 Bantry Lane
Chesterfield, MO
Digital Consulting & Software
314-682-2350
12655 Olive Blvd
St. Louis, MO
Wonderware Central
888-676-9933
Two City Place Drive
St. Louis, MO
Client Server Solutions Inc
314-523-4400
2008 Altom CT
St. Louis, MO
Quest Software Inc
314-523-4400
2008 Altom CT
St. Louis, MO
Unidev
636-532-4424
1415 Elbridge Payne Rd.
Chesterfield, MO
Bemas Software Inc
314-439-5300
7 The Pines CT
St. Louis, MO
Foundry Software Development Co
314-993-3732
721 Emerson RD
St. Louis, MO
STL EHR Group
314-477-7459
689 Craig Road
Creve Coeur, MO
Integrated Software Systems Inc
314-993-6110
11768 Westline Industrial DR
St. Louis, MO

provided by: 
Originally published at Internet.com


I've already borrowed so much information from CodeGuru that I've started getting frustrated that I haven't contributed anything myself to the site. Therefore, I respectfully offer this articles to my fellow programmers.

Some time ago, I had to write an NT 4.0 device driver. Since I was already used to the comfort of Visual Studio 6, it was hard to me to fall back to the free build and checked build environments, provided by the DDK. Especially I missed the browser possibilities that Visual Studio provides.

So, I started around digging into the DDK build environment to find out how it works, and if I could extend the environment to be usable within the Visual Studio. My primary goal was to keep the existing environment intact, and furthermore, I want to use this environment within VS 6.

The solution was simpler than I expected. I only need to set up some additional files.

_build.bat

. This *.bat is directly called by VS 6 and has the same command parameters as the DDK setenv.bat. This *.bat will clean up some existing files ( i.e. build.dat which I do wish to rebuild every time ), saves the actual directory ( see PrCHDIR ) and calls the original setenv.bat from the DDK. The _build.bat calls bscmake.exe at the end. This enables me to browse to the source code afterwards. The _build.bat is not project-depended.

PrCDIR.exe

On starting setenv.bat, one is move into the DDK root directory. And this not so good if you want to automate the environment. The small PrCHDIR program prints the actual directory and drive letter. The _build.bat catches it output and stores it into a @temp.bat. Once the setenv.bat has been called, the @temp.bat puts you back into your proper build directory.

I386mk.inc

The DDK build environment use this file which resides in the %DDKROOT%\Inc directory. If you copy this file into your proper build directory, the Build will use this file instead. I extended this file with following lines: !IF "$(ASM_LST)"=="YES" DBGFLAGS=$(DBGFLAGS) /FAcs /Fa$(TARGETPATH)\$(TARGET_DIRECTORY)\$(TARGETNAME).asm !ENDIF !IF "$(GEN_SBR)"=="YES" DBGFLAGS=$(DBGFLAGS) /FR$(TARGETPATH)\$(TARGET_DIRECTORY)\$(TARGETNAME).sbr !END ...

Read article at Internet.com site

Featured Local Company

Unidev

636-532-4424
1415 Elbridge Payne Rd.
Chesterfield, MO
http://www.unidev.com

Related Articles
- MSBuild Features for Visual C++ Ballwin MO
MSBuild is the build platform that Microsoft is using across all developer and related tools moving forward. Visual C++ is the last major compiler offering from Microsoft to move onto the MSBuild platform, with the Visual C++ 2010 release using MSBuild as its native project format. Explore the MSBuild basics from a C++ perspective, and see how it can improve your build process.
- C# Tips and Tricks Ballwin MO
- Visual Basic .NET as a Fully Object-Oriented Language Ballwin MO
- Visual Basic .NET Attributes Ballwin MO
- Configuring a ClickOnce Deployment Ballwin MO
- Interacting with .NET WinForms, Part 1 Ballwin MO
- Custom MSBuild Task Development with Visual C++ Ballwin MO
- Resizable Docking Window 2 Ballwin MO
- Automating Repetitive Tasks in Visual Studio Ballwin MO
- An Active Server Pages Tutorial, Part 1 Ballwin MO
Related Articles
- MSBuild Features for Visual C++ Ballwin MO
MSBuild is the build platform that Microsoft is using across all developer and related tools moving forward. Visual C++ is the last major compiler offering from Microsoft to move onto the MSBuild platform, with the Visual C++ 2010 release using MSBuild as its native project format. Explore the MSBuild basics from a C++ perspective, and see how it can improve your build process.
- C# Tips and Tricks Ballwin MO
- Visual Basic .NET as a Fully Object-Oriented Language Ballwin MO
- Visual Basic .NET Attributes Ballwin MO
- Configuring a ClickOnce Deployment Ballwin MO
- Interacting with .NET WinForms, Part 1 Ballwin MO
- Custom MSBuild Task Development with Visual C++ Ballwin MO
- Resizable Docking Window 2 Ballwin MO
- Automating Repetitive Tasks in Visual Studio Ballwin MO
- An Active Server Pages Tutorial, Part 1 Ballwin MO

Topics: 
Architecture & Design Languages & Tools Project Management Web Services
Database Microsoft & .NET Security Wireless
Java Open Source Techniques XML