More work on the digital clock code! Laurel MS

Today we begin playing around with replacing those image tags with the correct numbers, depending on what time it is.

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Originally published at Internet.com


Tips...

Last week we learned the NAMEs attached to each of the HTML image tags. Today we begin playing around with replacing those image tags with the correct numbers, depending on what time it is.

Here's the code

The time is grabbed from the user's browser, so there's no need to worry about daylight savings time or time zones. As long as the viewer has his or her browser set correctly, you're good to go. If they don't, well, you can't help that.

Let's start at the top of the script just below the loading loop and code: function clock() { dates=new Date(); hour=dates.getHours(); min=dates.getMinutes(); sec=dates.getSeconds(); if(hour < 12) { amPM=am.src; } if(hour > 11) { amPM=pm.src; hour=hour-12; } if(hour == 0) { hour=12; } if(hour < 10) { document["tensHour"].src="http://www.developer.com/dgtbl.gif"; document["Hour"].src=d[hour].src; } if(hour > 9) { document["tensHour"].src=d[1].src; document["Hour"].src=d[hour-10].src; } if(min < 10) { document["tensMin"].src=d[0].src; } if(min > 9) { document["tensMin"].src=d[parseInt(min/10,10)].src; } document["Min"].src=d[min%10].src; if(sec < 10) { document["tensSec"].src=d[0].src; } if(sec > 9) { document["tensSec"].src=d[parseInt(sec/10,10)].src; } document["Sec"].src=d[sec%10].src; document["amPM"].src=amPM; setTimeout("clock();",100); } ...

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